Hi, in my application I recently noticed a performance slowdown. During my tests I always have 60FPS even for complex scenes. After recent changes I notices that even with empty or very simple scenes frame rate go up and down mostly from 40FPS to 50FPS
When I enable default on-screen diagnostics (overlay showing frame rate, rendering time, scene data, ecc.) framerate drop down to 10-20FPS. So I think this suggest me that it is not directly related to performance of my code (I did not altered default rendering cycle or did other custom drawing) I also noticed slow framerate (~10FPS) when I insert around 100 text objects (osg::Text3D) in the scene. I use FBO for scene objects and display list for other visual shapes (like grids, etc) I have no idea about the way to follow to solve the problem. Do you have some suggestion? I am using OSG 3.2.0 with Qt 4.8.4. Thank you! Best regards Ale ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57824#57824 Attachments: http://forum.openscenegraph.org//files/screenshot_158.jpg _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

