Hi,

in my application I recently noticed a performance slowdown.
During my tests I always have 60FPS even for complex scenes.
After recent changes I notices that even with empty or very simple scenes frame 
rate go up and down mostly from 40FPS to 50FPS

When I enable default on-screen diagnostics (overlay showing frame rate, 
rendering time, scene data, ecc.) framerate drop down to 10-20FPS.
So I think this suggest me that it is not directly related to performance of my 
code (I did not altered default rendering cycle or did other custom drawing)

I also noticed slow framerate (~10FPS) when I insert around 100 text objects 
(osg::Text3D) in the scene.

I use FBO for scene objects and display list for other visual shapes (like 
grids, etc)

I have no idea about the way to follow to solve the problem. Do you have some 
suggestion?
I am using OSG 3.2.0 with Qt 4.8.4.

Thank you!

Best regards
Ale

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57824#57824




Attachments: 
http://forum.openscenegraph.org//files/screenshot_158.jpg


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to