Hi,

I compared 2 different (release) versions of my application and older version 
have very very good performance
On both I am using OSG 3.2.0 with VBO (not FBOs as I said previously, sorry) 
and display lists with Qt 4.8.4.
I am using the same PCs (and drivers) for the comparison and I have similar 
performance degradation on a PC with a NVidia Quadro (last driver) and a entry 
level AMD card (last driver)

The obvious conclusion is that it is something I changed in my code but:
1- framerate go up and down without modifing the scene or the camera
2- I did not modify the render cycle/code (I have just overwritten 
Viewer::frame adding trivial/fast code)
3- After activating default on screen diagnostics (as in attached screenshot), 
framerate drops down dramatically (not in old application).
So this seems not related to my code.

I wonder if there is some settings (eg. on Node or CompositeView) I may have 
changed that can drop down performance.
For example I recently set data variance on all nodes as DYNAMIC but I do not 
think this can be a problem.
Meanwhile I am doing some tests to see if problem is related to Qt but looking 
at point 3 above Qt seems not the cause.

Thank you.
Ale

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http://forum.openscenegraph.org/viewtopic.php?p=57842#57842





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