Am 15.05.2014 12:55, schrieb Robert Osfield:
HI Sebastian.

On 15 May 2014 11:24, Sebastian Messerschmidt
<[email protected]> wrote:
As for the bound issue, I also would accept a break at the cost of
refactoring some lines of code instead of using some artificial construct
unifying the bounds at the cost of one indirection.
OpenSceneGraph has grown very mature over the years and has also grown big.
But don't see any reason why not to break some old interface which can be
fixed with minimal effort on our side.
Have you tried out svn/trunk with latest changes against your application?
Yes, But currently osg-trunk version is failing to link due to some missing references to osgWidget in osgUI. Anyways, I've compiled against the new includes and had to change 3 lines of code in my framework (~650 files). The first change was a missing cast to osg::Group to retrieve a geode's parent. The other 2 changes were related to a getBound in a visitor which wasn't used anymore.
So impact on my side was pretty minimal.


If it does turn out that the recoding required to work around the
Drawable::getBound() change is small enough for enough users than the
need for the Bound class is greatly diminished.  If we can avoid using
it then I'd much prefer not having it.

What might appropriate would be to make a dev release with the Bound
class in place to enable a bit more testing, then remove it if the
cost of re-factoring user code is found to be an acceptable step.

Robert.
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