Our codebase consists of 350 files (50% are headers). There was only one place 
where we were using the bounding boxes to draw a box around selected object to 
highlight them as being selected. So when compiling without osg_use_bound we 
had to change some getBound calls to getBoundingBox.

We of course have more calls to getBound in our codebase but those all deal 
with Nodes so they do not need to be changed.

Cheers,
Pjotr

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http://forum.openscenegraph.org/viewtopic.php?p=59432#59432





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