Hi Robert, While trying to add an update callback to a geometry node that was attached to a lod without using a geode I stumbled upon some bugs:
If you use the Drawable::setUpdateCallback method to add a osg::Drawable::UpdateCallback it will not fire because a group does not update it's NumChildrenRequiringUpdateTraversal variable when it has Drawable nodes that have callbacks. If you use the Node::setUpdateCallback method to add a osg::Nodecallback instead it will not fire because the node visitor will stop visiting when NodeVisitor::apply(Drawable& drawable) is fired. Cheers, Pjotr ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59495#59495 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

