Hi Pjotr, On 20 May 2014 16:09, Pjotr Svetachov <[email protected]> wrote: > If you use the Drawable::setUpdateCallback method to add a > osg::Drawable::UpdateCallback it will not fire because a group does not > update it's NumChildrenRequiringUpdateTraversal variable when it has Drawable > nodes that have callbacks.
I have just reviewed the source code and the Draw::setUpdateCallback(Drawable::UpdateCallback*) implementation looks like it should iterator through the Drawable's parents to update the list. However, reviewing the Group::insertChild() method I see that I doesn't know about the duality the old Drawable::UpdateCallback and the NodeCallback also associated with UpdateCallback. Rather yucky C++ now. I will need to think how best to resolve this, suggestions welcome. > If you use the Node::setUpdateCallback method to add a osg::Nodecallback > instead it will not fire because the node visitor will stop visiting when > NodeVisitor::apply(Drawable& drawable) is fired. I have just added an osgUtil::UpdateVisitor::apply(osg::Drawable&) implementation that should at least make sure the Drawable::UpdateCallback and it's update NodeCallback are called. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

