Hi Robert,

of course you're right, but the problem is the SimulationTime has nothing to do 
with the progress of the animation ... :O
So if I start a Client 5 Seconds later, and it gets Server-Time 5000 the 
animation doesn't start at time 5 Sec, it starts from the beginning ... 

To take your example, this gives exactly the same result: 

Code:
mySimulationTime= 0;
while(!viewer.done())
{
viewer.frame(mySimulationTime);
mySimulationTime+=0.01f;
}


as this:

Code:
mySimulationTime= 100;
while(!viewer.done())
{
viewer.frame(mySimulationTime);
mySimulationTime+=0.01f;
}



both start from the beginning.

Thank you!

Cheers,
Harald

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59793#59793





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