Hello, Would someone tell me how to access all the vertexes of a 3d model in the vertex shader?
I want to render a distorted model by chaning the positions of the 3d model's vertexes. I tried to use 'gl_Vertex' to access the vertexes, but seems that it didn't work. Hope someone could help me on this. Thank you! Cheers, ying ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59915#59915 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

