Hello,

Would someone tell me how to access all the vertexes of a 3d model in the 
vertex shader? 

I want to render a distorted model by chaning the positions of the 3d model's 
vertexes. I tried to use 'gl_Vertex' to access the vertexes, but seems that it 
didn't work.

Hope someone could help me on this.

Thank you!

Cheers,
ying

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http://forum.openscenegraph.org/viewtopic.php?p=59915#59915





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