ttaw wrote: > No, the text node is parented to root,sibling with the earth node.I think if > osg_ViewMatrixInverse is from eye position, the result could also be about > -x000000 because gl_ModelViewMatrix*vertex is between -1 and 1, after > transforming to world coords, the value could be millions.
It's a little hard to help you as long as long you neither provide details about how you examine your app and its data, nor post the respective code. Also a SSCCE (http://www.sscce.org/) (E.g a sphere to mock the your earth globe, a cube to mock the text node, and a plain toon shader that colorizes depending on magnitude of the respective coord ...) would not be hard to assemble, or would it? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60119#60119 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

