Hi,

I am willing to export a 3D model from 3ds studio max to .osg files. Then, in 
my OSG application I assemble the exported model into a MatrixTransform node 
and apply some transformation. Althought, no matter which transformation I 
apply (rotate, translate or scale), it takes no effect in the final image.

I realized that in the .osg file all the MatrixTransform nodes have their 
DataVariance attribute set to STATIC, but I already hard-coded it to DYNAMIC, 
but their transformations are still having no effect.

Am I exporting the model the wrong way, or is the problem in the OSG 
application side?

Thank you!

Cheers,
Jorge

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