Hi, I am willing to export a 3D model from 3ds studio max to .osg files. Then, in my OSG application I assemble the exported model into a MatrixTransform node and apply some transformation. Althought, no matter which transformation I apply (rotate, translate or scale), it takes no effect in the final image.
I realized that in the .osg file all the MatrixTransform nodes have their DataVariance attribute set to STATIC, but I already hard-coded it to DYNAMIC, but their transformations are still having no effect. Am I exporting the model the wrong way, or is the problem in the OSG application side? Thank you! Cheers, Jorge ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60766#60766 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

