Hi, just a wild guess - could it be that the exported model itself contains a transformation node as a parent, possibly with an absolute reference frame?
This can be checked by using osgconv and converting your model to ASCII .osg format. Christian 2014-08-25 16:41 GMT+02:00 Jorge D'Alpuim <[email protected]>: > Hi, > > I am willing to export a 3D model from 3ds studio max to .osg files. Then, > in my OSG application I assemble the exported model into a MatrixTransform > node and apply some transformation. Althought, no matter which > transformation I apply (rotate, translate or scale), it takes no effect in > the final image. > > I realized that in the .osg file all the MatrixTransform nodes have their > DataVariance attribute set to STATIC, but I already hard-coded it to > DYNAMIC, but their transformations are still having no effect. > > Am I exporting the model the wrong way, or is the problem in the OSG > application side? > > Thank you! > > Cheers, > Jorge > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=60766#60766 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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