Hi Jorge,

Can you provide the code you are using to load the model and place it under
the MatrixTransform? I don't know what could cause this issue other than
the scene graph not being setup properly. Christian mentioned it could be
caused by a parent with an absolute reference frame. The exporter does not
change the reference frame of any transforms, so maybe you are changing the
reference frame in your code? Either way, seeing some code would help a lot.

Cheers,
Farshid


On Mon, Aug 25, 2014 at 7:41 AM, Jorge D'Alpuim <jorgealp...@gmail.com>
wrote:

> Hi,
>
> I am willing to export a 3D model from 3ds studio max to .osg files. Then,
> in my OSG application I assemble the exported model into a MatrixTransform
> node and apply some transformation. Althought, no matter which
> transformation I apply (rotate, translate or scale), it takes no effect in
> the final image.
>
> I realized that in the .osg file all the MatrixTransform nodes have their
> DataVariance attribute set to STATIC, but I already hard-coded it to
> DYNAMIC, but their transformations are still having no effect.
>
> Am I exporting the model the wrong way, or is the problem in the OSG
> application side?
>
> Thank you!
>
> Cheers,
> Jorge
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60766#60766
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to