Hello Robert,

       A strange issue occurs to me. As far as a plant ive model file whose 
size is about 100 MB is concerned, osgviewer can display it successfully, but 
when it is loaded into osgearth, osgearth will crash. I don’t attach this model 
file as it is so big. The running environment is as follows:

CMake version: 2.8.12.2

Compilation tools: Visual Studio 2012

OS version: Windows 8

OSG version: 3.2.0

OSGEarth version: 2.5

 

Sorry for that I can’t give you the stack trace as I don’t know how to it.

 

By the way, could you introduce some strategy to load large amount of data into 
OSG? 

 

 

 

发件人: osg-users [mailto:[email protected]] 代表 Robert 
Osfield
发送时间: 2014年8月25日 15:38
收件人: OpenSceneGraph Users
主题: Re: [osg-users] 答复: OpenSceneGraph Oculus Rift integration

 

HI Glen,

For different topics please start a different thread.  Also a random crash 
could be anything, you have to provide further information so once you start a 
dedicated thread for this problem please specify the hardware/OS version you 
are using, provide a stack trace to the crash.

Robert.

 

On 25 August 2014 07:24, Glen <[email protected]> wrote:

Hi All,
        I fetched the source code of OSGEarth 2.5 & OSG 3.2.0 and successfully 
built them. When I load an ive file whose size is more than 100MB into 
OSGEarth, it will crash after a few minutes. But I load a file whose size is 
about 30MB, the OSGEarth can display it normally. Can anyone help to solve the 
issue?

Best Regards.
Glen




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