Hello Robert,
A strange issue occurs to me. As far as a plant ive model file whose
size is about 100 MB is concerned, osgviewer can display it successfully, but
when it is loaded into osgearth, osgearth will crash. I don’t attach this model
file as it is so big. The running environment is as follows:
CMake version: 2.8.12.2
Compilation tools: Visual Studio 2012
OS version: Windows 8
OSG version: 3.2.0
OSGEarth version: 2.5
Sorry for that I can’t give you the stack trace as I don’t know how to it.
By the way, could you introduce some strategy to load large amount of data into
OSG?
发件人: osg-users [mailto:[email protected]] 代表 Robert
Osfield
发送时间: 2014年8月25日 15:38
收件人: OpenSceneGraph Users
主题: Re: [osg-users] 答复: OpenSceneGraph Oculus Rift integration
HI Glen,
For different topics please start a different thread. Also a random crash
could be anything, you have to provide further information so once you start a
dedicated thread for this problem please specify the hardware/OS version you
are using, provide a stack trace to the crash.
Robert.
On 25 August 2014 07:24, Glen <[email protected]> wrote:
Hi All,
I fetched the source code of OSGEarth 2.5 & OSG 3.2.0 and successfully
built them. When I load an ive file whose size is more than 100MB into
OSGEarth, it will crash after a few minutes. But I load a file whose size is
about 30MB, the OSGEarth can display it normally. Can anyone help to solve the
issue?
Best Regards.
Glen
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