Hi Glen,

A 100Mb file is relatively small and shouldn't normally be expected to
cause problems.  However, unless you can provide stack trace or a post a
link to the model so that others can test there really won't be much we can
do to help.

You don't mention what hardware you are using, this may well be important,
for instance some OpenGL hardware+drivers aren't that reliable and can
cause problems - Intel traditionally have had the worst drivers, but it
really does vary.  Trying the data and software on another machine.

However, one can't rule out that it could simply be a corrupted model.

As for getting a stack trace, you need to go read the documention for
VisualStudio - it really shouldn't be the place of the OSG community to
tell you how to do basic programming tasks.

Robert.



On 26 August 2014 04:49, Glen <[email protected]> wrote:

> Hello Robert,
>
>        A strange issue occurs to me. As far as a plant ive model file
> whose size is about 100 MB is concerned, osgviewer can display it
> successfully, but when it is loaded into osgearth, osgearth will crash. I
> don’t attach this model file as it is so big. The running environment is as
> follows:
>
> CMake version: 2.8.12.2
>
> Compilation tools: Visual Studio 2012
>
> OS version: Windows 8
>
> OSG version: 3.2.0
>
> OSGEarth version: 2.5
>
>
>
> Sorry for that I can’t give you the stack trace as I don’t know how to it.
>
>
>
> By the way, could you introduce some strategy to load large amount of data
> into OSG?
>
>
>
>
>
>
>
> *发件人:* osg-users [mailto:[email protected]] *代表 
> *Robert
> Osfield
> *发送时间:* 2014年8月25日 15:38
> *收件人:* OpenSceneGraph Users
> *主题:* Re: [osg-users] 答复: OpenSceneGraph Oculus Rift integration
>
>
>
> HI Glen,
>
> For different topics please start a different thread.  Also a random crash
> could be anything, you have to provide further information so once you
> start a dedicated thread for this problem please specify the hardware/OS
> version you are using, provide a stack trace to the crash.
>
> Robert.
>
>
>
> On 25 August 2014 07:24, Glen <[email protected]> wrote:
>
> Hi All,
>         I fetched the source code of OSGEarth 2.5 & OSG 3.2.0 and
> successfully built them. When I load an ive file whose size is more than
> 100MB into OSGEarth, it will crash after a few minutes. But I load a file
> whose size is about 30MB, the OSGEarth can display it normally. Can anyone
> help to solve the issue?
>
> Best Regards.
> Glen
>
>
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>
> _______________________________________________
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>
>
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