Did you do the following? * Edit the osg::getGLExtensionFuncPtr function to load libgles2d.dll for debug builds
I had that problem with Debug builds using gles2 on Windows, all of the opengl extension function pointers were set up wrongly because it was trying to read the release opengl dll. That was for ANGLE, it's possible that your DLL is named differently. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

