I'd be interested in seeing a draft of your white paper if you're willing
to share.

On Sun, Mar 15, 2015 at 1:59 PM, Robert Osfield <robert.osfi...@gmail.com>
wrote:

> Hi Preet,
>
> On 15 March 2015 at 15:48, Preet <prismatic.proj...@gmail.com> wrote:
>
>> Now that the Khronos group has announced Vulkan/SPIR-V, are there any
>> plans to integrate it into OSG as an alternative back end?
>>
>
> The short term answer has to be no.  Longer term things aren't so clear
> cut.
>
> I have been spending time planning for the future of scene graphs, both
> from the perceptive of Vulkan and other low level graphics APIs and
> considering other aspects of the software ecosystem to refine what might be
> the a good design, and also how the OSG itself would fit into the mix.  I
> have begun writing a white paper about what I feel would be an appropriate
> approach going forward but it's not complete yet, and there really isn't
> any point me talking about bits of what I'm thinking until I have finished
> my white paper and publish this as coherent set of ideas.
>
> Right now my focus is on getting OSG-3.2.2 and OSG-3.4.0 done this month.
> Once these are done I'l wrap up my white paper and publish it for
> discussion.
>
> Robert.
>
>
>
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>
>


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