Hi Jan, 
afaik it is available freely but you aren't allowed to share source code or 
applications you developed via arbitrary channels. You have to use the unreal 
marketplace or the github repository. 


https://www.unrealengine.com/faq wrote:
> 
> however the UE4 Editor (including modified versions) and code may only be 
> distributed through official Epic channels (e.g. the UE4 launcher for 
> binaries, and GitHub for source), to users who have accepted the EULA.
> 



https://www.unrealengine.com/faq wrote:
> 
> You can’t combine the Unreal Engine code with code covered by a “Copyleft” 
> license agreement
> 


:( :(

That is, in general not a big issue but I don't like it. Imho publicly funded 
research should be available freely and without any restrictions. So, I 
consider the UDK, but would prefer another solution ^^[/quote]

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64129#64129





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