Hi, I generated a texture2d with osg, to use the texture in CUDA, I have to get the corresponding "opengl texture" handle(GLuint), and then access to the texture by the handle in CUDA. Now I don't know how to get the handle. Many thanks for your reply!!! ...
Thank you! Cheers, Qingjie ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65061#65061 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

