As you doesn't answer the my post I assume you're using the mailing list
so you may haven't seen my updates and I'm curious to know if it would work lik 
this:
clas mycull : public  Callback{
public:
Matrif modelview;
virtual void  run(Node&node,Cullvisitor &cv){

cv->traverse(node)
modelview=cv->getModelViewCullingStack().back()
}
};

yournode->setCullCallBack(new mycull())

and in your update callback static_cast<mycull*> 
(yournode->getCullCallBack())->_modelview


mille25 wrote:
> Hi Robert,
> 
> unfortunately some objects move in my scene, so its not enough to only hold 
> the old view matrix.
> 
> The camera AND any object can move.


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67933#67933





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to