Hi, Robert!
It's under Ubuntu 16.04 but with Intel i5 Mesa drivers 12.0.1
Now  Mesa support GL 3.0 compatability profile and
GL 3.3 ONLY Core profile. I need geometry shaders and I have to use GL3.3 Core 
profile and use VAO
Long time ago I posted my version of osgText with VAO. 
forum.openscenegraph.org/viewtopic.php?t=14783
with patch http://forum.openscenegraph.org/download.php?id=6045
But I thought that in vertex_array_object branch all will be worked fine
But not.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68868#68868





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