Hi, Robert! It's under Ubuntu 16.04 but with Intel i5 Mesa drivers 12.0.1 Now Mesa support GL 3.0 compatability profile and GL 3.3 ONLY Core profile. I need geometry shaders and I have to use GL3.3 Core profile and use VAO Long time ago I posted my version of osgText with VAO. forum.openscenegraph.org/viewtopic.php?t=14783 with patch http://forum.openscenegraph.org/download.php?id=6045 But I thought that in vertex_array_object branch all will be worked fine But not.
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