Hi Roman, On 5 October 2016 at 13:14, Roman Grigoriev <grigor...@gosniias.ru> wrote: > Hi, Robert! > It's under Ubuntu 16.04 but with Intel i5 Mesa drivers 12.0.1 > Now Mesa support GL 3.0 compatability profile and > GL 3.3 ONLY Core profile. I need geometry shaders and I have to use GL3.3 > Core profile and use VAO > Long time ago I posted my version of osgText with VAO. > forum.openscenegraph.org/viewtopic.php?t=14783 > with patch http://forum.openscenegraph.org/download.php?id=6045 > But I thought that in vertex_array_object branch all will be worked fine > But not.
The vertex_array_object branch doesn't utilize any of the previous VAO support submissions, each of these had their own issues that made them inappropriate for rolling out for general usage. The vertex_array_object branch is pretty close to being complete, but needs testing across the community and across usage models. What isn't working with the vertex_array_object branch? Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org