Hi, I realize this is an old thread but I am having the same problem with OpensSceneGraph displaying on two monitors. It always crashes in Group::traverse called from NodeVisitor::traverse. If I turn off the second monitor it does not crash.
I have tested on osgViewer and other apps in the source tree. If I add the --SingleThreaded to the argments as described above it does not crash. I first encountered the problem with osgEarth but it seems to be in the osg threading somewhere. I am runningOSG version 3.4 on windows 7 using Visual Studio 2013 Thank you! Cheers, Bruce ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69697#69697 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

