Hi,

I realize this is an old thread but I am having the same problem with 
OpensSceneGraph displaying on two monitors.  It always crashes in 
Group::traverse called from NodeVisitor::traverse. If I turn off the second 
monitor it does not crash.

I have tested on osgViewer and other apps in the source tree.  If I add the 
--SingleThreaded to the argments as described above it does not crash.  I first 
encountered the problem with osgEarth but it seems to be in the osg threading 
somewhere.  I am runningOSG version 3.4 on windows 7 using Visual Studio 2013

Thank you!

Cheers,
Bruce

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http://forum.openscenegraph.org/viewtopic.php?p=69697#69697





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