Hi Robert,

With this fix OSG + osgQt master branches build and work fine for my 
application on Windows 10 with Visual C++ 2015 and Qt 5.8.0.

I also built OSG with Visual C++ 2017 for kicks and it seemed to build cleanly 
but I didn't test it with my application because I need osgQt and that won't 
build with VC++ 2017 until Qt 5.9.0 comes out.

I did no code migrations for 3.5.6 but if there are any notes on suggested 
migration that it would be great to get a link. I believe new approaches to Qt5 
integration are being worked on but I didn't look into that either.

Cheers,
Stuart

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http://forum.openscenegraph.org/viewtopic.php?p=70557#70557





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