Hi Andrea, OSG is capable of that, but here the export plugin is likely to be blamed, since as you describe it is exporting the armature as a regular object. You can inspect the osgt file with any text editor to check that.
Other users have reported to work with the FBX format. You could also take one more step, 3DSMax→Blender→osgexport and see if it fits your usage. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

