Hi all
Glad to hear vsg is on the grill. As Remo wrote, MoltenVk should be taken into 
consideration in the design of VSG for the Mac/IOS compatibility.

@Robert classic Vulkan resources I read (if you don't already have them):
-Vulkan Programming Guide (Graham Sellers)
-per feature examples: https://github.com/SaschaWillems/Vulkan
-fill the gap between gl&vk: https://www.youtube.com/watch?v=PPWysKFHq9c
I have nothing to share yet about my thoughts on vsg but believe most of the 
osg Node abstraction can be kept...

Good trip
Cheers


remoe wrote:
> Hi Robert
> 
> MacOSX has no official support of Vulkan :( 
> But Khronos has a Vulkan to Metal runtime:
> 
> https://github.com/KhronosGroup/MoltenVK
> 
> Cheers,
> Remo


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Twirling twirling twirling toward freedom

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=73959#73959





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