You're asking for a complicated task with a difficult condition that you don't seem willing to reconsider or even explain.
Nick is one of the most reasonably-priced guys I know of who are up to the task. Either engage him, or build OSG yourself or find a way to use one of the non-TDM builds that are free. You're asking someone to do probably at least a full day's fairly complicated work to get it working on an unknown toolchain. The people who are qualified to do that aren't free, or cheap. On Wed, Sep 18, 2019 at 5:06 PM Zachary1234 <osgfo...@tevs.eu> wrote: > Nick has quoted me a particular amount of money in Euros. > > -Is there anyone out there, in the English speaking world, > who could supply a > > C++ TDM GNU Win64 OSG 3.6.4 > > build of OSG for even less? Are there even any complementary > OSG builders out there? > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=76698#76698 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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