Hey Zachary,

You could do yourself a favor and check how many messages you sent about this subject. And therefore how much time you have been asking from the people in the (very friendly and patient) community of the OSG.

Let's speak for myself, answering one of your questions "Are there even any complementary OSG builders out there?". The answer is probably pretty simple when you place yourself in your audience: "A lot". I have one friendly advice for you: you are only asking questions here and seem to find someone who is doing a complex job with a lot of uncertainties from your side. On the other hand, you are not offering a lot yourself so what do you think is the balance? That is the reason why I personally delete your messages pretty quickly and I dare to think that others do the same.

I have a question for you: maybe you can consider to make a donation to some kind of organization in return?

Cheers, have a nice day,
Raymond



On 9/19/2019 1:34 AM, Chris Hanson wrote:
You're asking for a complicated task with a difficult condition that you don't seem willing to reconsider or even explain.

Nick is one of the most reasonably-priced guys I know of who are up to the task. Either engage him, or build OSG yourself or find a way to use one of the non-TDM builds that are free.

You're asking someone to do probably at least a full day's fairly complicated work to get it working on an unknown toolchain. The people who are qualified to do that aren't free, or cheap.



On Wed, Sep 18, 2019 at 5:06 PM Zachary1234 <osgfo...@tevs.eu <mailto:osgfo...@tevs.eu>> wrote:

    Nick has quoted me a particular amount of money in Euros.

    -Is there anyone out there, in the English speaking world,
    who could supply a

    C++ TDM GNU Win64 OSG 3.6.4

    build of OSG for even less?  Are there even any complementary
    OSG builders out there?

    ------------------
    Read this topic online here:
    http://forum.openscenegraph.org/viewtopic.php?p=76698#76698





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