I added a zip file with the mesh. It happens when loading that obj file.
https://owncloud.iosb.fraunhofer.de/owncloud/s/dc8dkbXrQz3gTuh
Pw: osg
I have to check for the stack trace again.
osgDB::Options* opt = new
osgDB::Options;opt->setOptionString("noRotation");osg::ref_ptr<osg::Node> node
= osgDB::readNodeFile(pathToObjFile, opt);
Im using two windows machines with intel processors (64bit).
OSG was built by ourselves.
One has an integrated intel graphics unit and one with a Nvidia 2080Ti.
Am Freitag, 10. Januar 2020 19:45:26 UTC+1 schrieb Robert Osfield:
>
> On Friday, 10 January 2020 18:01:57 UTC, Tom Pollok wrote:
>>
>> When loading a textured mesh from an obj file with mtl + texture file,
>> openscenegraph crashes.
>>
>> I use openscenegraph 3.4.1. Does anybody know if that issue has been
>> fixed in newer versions?
>>
>
> I don;t recall reports of crashes associated with .obj.
>
> Could you provide a link to the model that is causing the problem?
>
> Could you provide a stack trace?
>
> What platform are you working on? Did you build the OSG yourself?
>
> What hardware are you working on?
>
> Cheers,
> Robert,
>
Am Freitag, 10. Januar 2020 19:45:26 UTC+1 schrieb Robert Osfield:
>
> On Friday, 10 January 2020 18:01:57 UTC, Tom Pollok wrote:
>>
>> When loading a textured mesh from an obj file with mtl + texture file,
>> openscenegraph crashes.
>>
>> I use openscenegraph 3.4.1. Does anybody know if that issue has been
>> fixed in newer versions?
>>
>
> I don;t recall reports of crashes associated with .obj.
>
> Could you provide a link to the model that is causing the problem?
>
> Could you provide a stack trace?
>
> What platform are you working on? Did you build the OSG yourself?
>
> What hardware are you working on?
>
> Cheers,
> Robert,
>
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