Hi All, I am delighted to announce the OpenSceneGraph-1.1 release.
You can download it from: http://openscenegraph.org/osgwiki/pmwiki.php/Downloads/Downloads News items is at: http://openscenegraph.org/osgwiki/pmwiki.php/News/News And also copy and pasted below. Thankyou to all the contributors and testers, Robert. ----------------- The OpenSceneGraph-1.1 release introduces: * Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading. * Support for OpenGL Shading Language uniform arrays * New precipitation particle effects that leverage the OpenGL Shading Language to provide high performance and high image quality rendering of rain and snow effects. * New OpenFlight loader with support for version 16.1, including OpenGL Shading Language support. * New Quake3 BSP loader * TerraPage loader updated to latest terrapage code base, version 2.2. * New outline and drop shadow support for osgText. * New observer_ptr<> smart pointer which holds a pointer to an object, but does does affect its reference, so doesn't take any ownership of it. If the object goes out of scope then the observer_ptr<> is automatically set to 0. * New osgGA::EventQueue class for making it easier to integrate 3rd Party Windowing toolkits. The revamped osgkeyboardmouse example demonstrates how to use it. * A range of bug fixes. For further information and to download the latest release head to the project website: http://www.openscenegraph.org Special thanks go to the many contributors who help make this release possible. Robert Osfield Project Lead and Proprietor OpenSceneGraph Professional Services _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
