Hi all,

I haven't updated the webpage yet, so use this direct url...

win32 binary installer:
http://mew.cx/osg/osg1.1_setup_2006-07-19.exe
20MB, md5sum d77a6a0cd599f3d1338eac16b2693100

A .zip containing exactly the same content as the installer .exe,
for folks that don't want to run executables:
http://mew.cx/osg/osg1.1_setup_2006-07-19.zip
30MB, md5sum 4b45893ce4812f572a4c1daad5d5cd1f

Cheers
-- mew





Robert Osfield wrote:
> Hi All,
> 
> I am delighted to announce the OpenSceneGraph-1.1 release.
> 
> You can download it from:
> 
>   http://openscenegraph.org/osgwiki/pmwiki.php/Downloads/Downloads
> 
> News items is at:
> 
>   http://openscenegraph.org/osgwiki/pmwiki.php/News/News
> 
> And also copy and pasted below.
> 
> Thankyou to all the contributors and testers,
> Robert.
> 
> -----------------
> 
> The OpenSceneGraph-1.1 release introduces:
> 
>    * Improved support for multi-threaded, multi-pipe applications,
> including performance improvements and automated configuration of
> threading.
>    * Support for OpenGL Shading Language uniform arrays
>    * New precipitation particle effects that leverage the OpenGL
> Shading Language to provide high performance and high image quality
> rendering of rain and snow effects.
>    * New OpenFlight loader with support for version 16.1, including
> OpenGL Shading Language support.
>    * New Quake3 BSP loader
>    * TerraPage loader updated to latest terrapage code base, version 2.2.
>    * New outline and drop shadow support for osgText.
>    * New observer_ptr<> smart pointer which holds a pointer to an
> object, but does does affect its reference, so doesn't take any
> ownership of it. If the object goes out of scope then the
> observer_ptr<> is automatically set to 0.
>    * New osgGA::EventQueue class for making it easier to integrate
> 3rd Party Windowing toolkits. The revamped osgkeyboardmouse example
> demonstrates how to use it.
>    * A range of bug fixes.
> 
> For further information and to download the latest release head to the
> project website:
> 
> http://www.openscenegraph.org
> 
> Special thanks go to the many contributors who help make this release
> possible.
> 
> Robert Osfield
> Project Lead and Proprietor OpenSceneGraph Professional Services
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
> 


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