Hi,

webpage now updated, see http://mew.cx/osg/
the old v1.0 packages moved to http://mew.cx/attic/

cheers
-- mew




Mike Weiblen wrote:
> Hi all,
> 
> I haven't updated the webpage yet, so use this direct url...
> 
> win32 binary installer:
> http://mew.cx/osg/osg1.1_setup_2006-07-19.exe
> 20MB, md5sum d77a6a0cd599f3d1338eac16b2693100
> 
> A .zip containing exactly the same content as the installer .exe,
> for folks that don't want to run executables:
> http://mew.cx/osg/osg1.1_setup_2006-07-19.zip
> 30MB, md5sum 4b45893ce4812f572a4c1daad5d5cd1f
> 
> Cheers
> -- mew
> 
> 
> 
> 
> 
> Robert Osfield wrote:
> 
>>Hi All,
>>
>>I am delighted to announce the OpenSceneGraph-1.1 release.
>>
>>You can download it from:
>>
>>  http://openscenegraph.org/osgwiki/pmwiki.php/Downloads/Downloads
>>
>>News items is at:
>>
>>  http://openscenegraph.org/osgwiki/pmwiki.php/News/News
>>
>>And also copy and pasted below.
>>
>>Thankyou to all the contributors and testers,
>>Robert.
>>
>>-----------------
>>
>>The OpenSceneGraph-1.1 release introduces:
>>
>>   * Improved support for multi-threaded, multi-pipe applications,
>>including performance improvements and automated configuration of
>>threading.
>>   * Support for OpenGL Shading Language uniform arrays
>>   * New precipitation particle effects that leverage the OpenGL
>>Shading Language to provide high performance and high image quality
>>rendering of rain and snow effects.
>>   * New OpenFlight loader with support for version 16.1, including
>>OpenGL Shading Language support.
>>   * New Quake3 BSP loader
>>   * TerraPage loader updated to latest terrapage code base, version 2.2.
>>   * New outline and drop shadow support for osgText.
>>   * New observer_ptr<> smart pointer which holds a pointer to an
>>object, but does does affect its reference, so doesn't take any
>>ownership of it. If the object goes out of scope then the
>>observer_ptr<> is automatically set to 0.
>>   * New osgGA::EventQueue class for making it easier to integrate
>>3rd Party Windowing toolkits. The revamped osgkeyboardmouse example
>>demonstrates how to use it.
>>   * A range of bug fixes.
>>
>>For further information and to download the latest release head to the
>>project website:
>>
>>http://www.openscenegraph.org
>>
>>Special thanks go to the many contributors who help make this release
>>possible.
>>
>>Robert Osfield
>>Project Lead and Proprietor OpenSceneGraph Professional Services

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