hi,

it seems that this problem is introduced by newer nvidia card drivers. i don't 
know if our glsl shader is not that glsl conform or the nvidia driver simply 
has a bug? i have also tested the 91.33 beta drivers, same problem remains. i 
have read in some forums that other people haver problems with shadows in games 
having nvidia cards and newest drivers. 

nevertheless, i gonna check the vertex and fragment shaders and cpu code again 
to be sure that the bug is not in VRC code.

robert, do you have any ideas?

cheers
boto


Zach Deedler wrote:
###################
Anybody see the Virtual Reality chat dynamic shadows working? On my Windows
computer with Nvidia 7800 GTX card, I just get a long strip of shadow
parallel to the eyepoint vector. 
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