Are you using the built-in texgen plane uniforms by any chance? I'm not sure about the latest Windows dirvers, but there is a known bug in the current NVIDIA Linux driver related to these that hit me with a shadow mapping shader of mine. Switching to generic uniforms as a workaround fixed my problems.
Leif On 8/24/06, Botorabi <[EMAIL PROTECTED]> wrote:
hi robert, i love ice cream, so please help me solving this problem with your ingenious ideas :-) cheers boto robert wrote: ############# One lash with a wip for every bug introduced. One tub of Ben and Jerry's ice cream for every bug solved. If one causes and solves the bug then one can use the ice cream to sooth the wipping wounds. This may help getting the bug solved, but beyond this I have few ideas on the cause of the problem in hand. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- Leif Delgass [EMAIL PROTECTED] _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
