Hi Boto,
Perhaps you could subclass from Texgen and apply a union in some fashion... not sure quite how, but perhaps its something you could explore as a workaround.
The thought just occured to me that perhaps we'd need a general purpose view dependent uniforms, in the same way that lights and eye linear texgen are view dependent. I have *no* clue how to go about this right now, but perhaps its something in the future we can think about.
Robert.
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