Hi Neil, It may be a problem of the ActiveX control itself since it goes through a completely render path sitting in an HTML document. Have you checked your initialization settings in a standard C++ app to make sure the correct stereo flags are set?
If all else fails and your client still insists on stereo in a web browser, one other option is to do anaglyph. (red/cyan rendering) Hopefully others can chime in and give more suggestions. Good luck E. --- Eric Maslowski Research Computer Specialist University of Michigan 3D Lab Autodesk 3D Studio Max Certified Trainer email: [EMAIL PROTECTED] office: 734-615-9699 > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] > Sent: Friday, September 29, 2006 06:37 > To: [email protected] > Subject: [osg-users] Stereo graphics cards > > Hi, > > I've written a limited activeX control to display 3d models within a > webpage, or a container application. The difficulty I have is that one of > our clients wants to use this in the context of stereo vision, where the > graphics card - an NVIDIA something - handles the simulation of stereo > vision, outputting the image to two channels after doing a little smoke- > and-mirrors to get a slight visual offset simulating binocular vision. > > If I run the osgviewer with the cessna model this works fine as this is in > full screen mode, and I'm told the graphics card does what its supposed > to, and the image is stereo. If however I use my container app, the > graphics card doesn't produce the stereo effect. > > Can anyone suggest what the problem might be please ? > > Regards > > Neil > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
