Jan Ciger wrote: > Hello, > > Nice page! However, if you or Paul have way to fix few things, please:
Hi, sorry no can do, each project is responsible for its own content. For the SDK as a whole, there's a email link at the bottom of the main page. Pls contact the other projects directly. And feel free to contact other projects and suggest they request access. cheers -- mew > > 1) Add glew to the extension libraries - much more common than GLee > http://glew.sourceforge.net/ > > "The OpenGL Extension Wrangler Library (GLEW) is a cross-platform C/C++ > extension loading library. GLEW provides efficient run-time mechanisms for > determining which OpenGL extensions are supported on the target platform. > OpenGL core and extension functionality is exposed in a single header file. > GLEW is available for a variety of operating systems, including Windows, > Linux, Mac OS X, FreeBSD, Irix, and Solaris." > > > 2) Fix this atrocity in the code for GLee: > > #include <gl\GLee.h> // (no need to link to gl.h) > ... > > Use of backslashes as path delimiters in the code claiming to be > cross-platform should be punishable by death. This thing will never work > right on anything but Windows. > > Regards, > > Jan _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
