Jan Ciger wrote:
> Hello, 
> 
> Nice page! However, if you or Paul have way to fix few things, please:

Hi,

sorry no can do, each project is responsible for its own content.

For the SDK as a whole, there's a email link at the bottom of the main page.
Pls contact the other projects directly.

And feel free to contact other projects and suggest they request access.

cheers
-- mew




> 
> 1) Add glew to the extension libraries - much more common than GLee
> http://glew.sourceforge.net/
> 
> "The OpenGL Extension Wrangler Library (GLEW) is a cross-platform C/C++ 
> extension loading library. GLEW provides efficient run-time mechanisms for 
> determining which OpenGL extensions are supported on the target platform. 
> OpenGL core and extension functionality is exposed in a single header file. 
> GLEW is available for a variety of operating systems, including Windows, 
> Linux, Mac OS X, FreeBSD, Irix, and Solaris."
> 
> 
> 2) Fix this atrocity in the code for GLee:
> 
> #include <gl\GLee.h>          // (no need to link to gl.h) 
> ...
> 
> Use of backslashes as path delimiters in the code claiming to be 
> cross-platform should be punishable by death. This thing will never work 
> right on anything but Windows.
> 
> Regards,
> 
> Jan



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