2018-04-28 10:07 GMT+02:00 Eugene Muzychenko <[email protected]>:

> On Saturday, April 28, 2018 at 2:32:02 PM UTC+7, Pere Pujal i Carabantes
> wrote:
>>
>> This would not be a problem if the world overview map contained enough
>> info as to route over the main roads it displays
>>
>
> If I understand correctly, OsmAnd does not handle overlapping maps a
> special way. If a local region map overlaps world/country map, both are
> rendered simultaneously. So there should be a setting to control rendering
> of overlapping maps.
>
>
> This is not correct.

Below zoomlevel 11 the worldmap is used, meaining that the worldmap is
rendered.
Zoomlevel 11 is some  ïntermediate level

If you use inspector on a map you will see the following (note that Bregenz
is a map I made myself from a subpart of Austria. I only needed that part
and didn't want entire Austria):
Binary index Bregenz.obf version = 2 edition = Tue Jan 23 10:44:28 CET 2018
1 Map data Bregenz - 8086663 bytes
1.1 Map level minZoom = 15, maxZoom = 22, size = 4950445 bytes
Bounds (left top - right bottom) : 9.5506, 47.5999 NE - 10.2402, 47.2221 NE
1.2 Map level minZoom = 13, maxZoom = 14, size = 1819459 bytes
Bounds (left top - right bottom) : 9.5506, 47.5999 NE - 10.2402, 47.2221 NE
1.3 Map level minZoom = 12, maxZoom = 12, size = 916619 bytes
Bounds (left top - right bottom) : 9.5506, 47.5999 NE - 10.2402, 47.2221 NE
1.4 Map level minZoom = 11, maxZoom = 11, size = 377007 bytes
Bounds (left top - right bottom) : 9.5506, 47.5999 NE - 10.2401, 47.2222 NE

So every zoom level uses its own  of detail.
You can see on the sizes of the several 1.4 to 1.1 levels that the amount
of details increases.
Note also that I only showed the map levels here. The routing, POI and
Address sections do not come in levels.

W.r.t. to rndering speed (or actually the opposite of it). I no longer use
OsmAnd for car navigation. I do use it for cycling and hiking as the level
of details in the OsmAnd maps is without compare to others and rendering
speeds can be low on cycling or hiking speeds.
I still follow OsmAnd very closely and occasionally I use it in the car. In
that case I always use the "roads-only" maps. They contain far less details
(are also much smaller) and render 2-4 times as fast. Then the rendering
speeds are acceptable (but still not good).


Harry

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