what this new display/owfs feature should do?

update full rom
update character rom
read full rom
read character rom

for owfs (we use files)
maybe some files:
1)update_display_rom
 ->send full rom
2)update_display_rom_XXX (XXX start with 1 end with 255)
 ->send a character bitmap
3)read_display_rom
 ->read full rom
4) read_display_rom_XXX (XXX start with 1 end with 255)
 ->read a character bitmap

right?
do you have display protocol to do this job?


2011/1/27 Roberto Spadim <[email protected]>:
> i think the main problem is: we don´t have this feature in owfs, the
> time to write over onewire + time to wait display is just a 'human'
> problem, if you want to wait program to execute the charset to be
> update you will wait.
> do you think that 1 second is a good time to update 80 characters in a
> screen? do you have only one display in you onewire bus? do you need
> fast write to screen? use ethernet displays :)
> onewire is slow (speed is relative... slower than ethernet),
> everythink that you can do in computer is faster than send it over
> onewire (iconv for example)
> using the default display charset is the better option (you can buy
> any display and don´t need to update the rom)
> so, using a iconv library to display the right information is better,
> since it´s faster than update charset+send the bytes, and it´s more
> portable and more standard with you display seller
> change charset is a good feature
>
> you can implement it with owshell + display datasheet, did you tried?
> try to code a owshell function to update charset using display
> datasheet =) after this send the code to paul, or another owfs coder
> =) i think it´s faster than wait a todo/bug repair list
>
> 2011/1/27 patyrk <[email protected]>:
>> Dnia 2011-01-27, czw o godzinie 17:34 -0200, Roberto Spadim pisze:
>>> the numbers must be checked with datasheet it´s just a example...
>>> check onewire speed
>>> check owfs code sent to onewire device
>>> sum the number of bits, multiply by onewire bits/seconds you will get
>>> the minimal speed
>>> check with real application you will get current speed (minimal +
>>> latencies + memory + cpu times + operational system speed + etc)
>>> check with real aplication is better with real eletronic devices not
>>> eyes and leds (they aren´t so precise like eletronic devices)
>>
>> But the main point is that the a write to CG RAM is more or less 4 times
>> the data that writing message to the 2x16 display?
>> Do you agree with me?
>>
>>
>> --
>> p4trykx
>>
>>
>>
>>
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>
>
>
> --
> Roberto Spadim
> Spadim Technology / SPAEmpresarial
>



-- 
Roberto Spadim
Spadim Technology / SPAEmpresarial

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