> >  this would be the "tedious" way to do it.. but how about doing in your
> >  software? just imagine all the ROM calls you would need to catch!? :(
> >  - the best way would be for palm to have a routine called
> >
> >   Void WinFlipScreen(DirectionType direction)
> >
> >  but.. if you want to try it.. try this for a theoretical point of view:
> 
> That's what I meant. I talked to them and I was said it'd be forwarded to
> the appropriate people. I understand this is not even a secondary care,
> though.
> 
> Yes, one could always do it by hand in the program, but imagine how many
> games would be much easier to play when you hold the device upside down  -
> like tetris, for example - at without the additional programming care.

  even to have a rotation of the screen would be great.. ie: the
  controls on the sides rather than the bottom! :(

  maybe 3.5+ rom? :P i have not had the need to do this yet, however
  it had come across my mind a few times.

  cheers.

az. 
--
Aaron Ardiri 
Lecturer                       http://www.hig.se/~ardiri/
University-College i G�vle     mailto:[EMAIL PROTECTED]
SE 801 76 G�vle SWEDEN       
Tel: +46 26 64 87 38           Fax: +46 26 64 87 88
Mob: +46 70 352 8192           A/H: +46 26 10 16 11

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