> > this would be the "tedious" way to do it.. but how about doing in your
> > software? just imagine all the ROM calls you would need to catch!? :(
> > - the best way would be for palm to have a routine called
> >
> > Void WinFlipScreen(DirectionType direction)
> >
> > but.. if you want to try it.. try this for a theoretical point of view:
>
> That's what I meant. I talked to them and I was said it'd be forwarded to
> the appropriate people. I understand this is not even a secondary care,
> though.
>
> Yes, one could always do it by hand in the program, but imagine how many
> games would be much easier to play when you hold the device upside down -
> like tetris, for example - at without the additional programming care.
even to have a rotation of the screen would be great.. ie: the
controls on the sides rather than the bottom! :(
maybe 3.5+ rom? :P i have not had the need to do this yet, however
it had come across my mind a few times.
cheers.
az.
--
Aaron Ardiri
Lecturer http://www.hig.se/~ardiri/
University-College i G�vle mailto:[EMAIL PROTECTED]
SE 801 76 G�vle SWEDEN
Tel: +46 26 64 87 38 Fax: +46 26 64 87 88
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