>My guess is that ideally the 5 bitmaps will be swapped on the
>offscreen region in about a second, so I wonder if that is slow enough to
>fetch them from a resource and then draw to the offscreen region, and then
>dump that to the screen.  I guess the question here is what I should
>sacrifice:  memory or cpu.

Good questions. I would just try it and see what happens.

>Since we are talking about bitmaps, here is another question:  Would it be
>better if I, say, make the bitmap dimensions a multiple of 8?

I have no idea. That's a good question for someone at Palm.

Regards,
Steve Mann
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