>What works well is if you can make a series of simple games, usign
>common design elements.  Seahorse Software does a good job here with
>their card games, and Astraware is currently doing great with their
>puzzle games adapted from Poptop Software.  If you can do 3 or 4 
>games,
>using a lot of common code but making them unique, then its easy to
>justify $20 for a pack of them.

I kind of agree, but things like astraware's game pack that contains 
the 5 games that are all very similar code, are a lot bigger in size 
than they should be (I think the 5 in color are between 400K-500K 
together) and are $30, just seems too much to ask.  Maybe if the 5 
games were different and a little easier on the memory then I could 
see the $30, but I do not see them worth it.  Unless the game is 
something special, then I think it should stay in the $6 or $7 dollar 
range.

Besides, how long before someone releases clones of these games



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