>What works well is if you can make a series of simple games, usign
>common design elements. Seahorse Software does a good job here with
>their card games, and Astraware is currently doing great with their
>puzzle games adapted from Poptop Software. If you can do 3 or 4
>games,
>using a lot of common code but making them unique, then its easy to
>justify $20 for a pack of them.
I kind of agree, but things like astraware's game pack that contains
the 5 games that are all very similar code, are a lot bigger in size
than they should be (I think the 5 in color are between 400K-500K
together) and are $30, just seems too much to ask. Maybe if the 5
games were different and a little easier on the memory then I could
see the $30, but I do not see them worth it. Unless the game is
something special, then I think it should stay in the $6 or $7 dollar
range.
Besides, how long before someone releases clones of these games
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