> On Tue, Apr 23, 2002 at 11:32:18PM -0500, Mike Walters wrote:
> I also like the model of releasing a fully functional game, but
> providing additional levels, characters, etc with registration. I
> guess it's a difference of positive reinforcement versus negative
> reinforcement. It served id Software well with Wolfenstein 3D, DOOM,
> and Quake.

Yeah, sadly, we're not all iD.  Well, except for Aaron Ardiri...  ;)

Later,
Blake.


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