*8-)
Sean Charles
On Tuesday, January 28, 2003, at 05:39 PM, Henk Jonas wrote:
Hi all and sorry for hijacking this thread,
regarding double buffering in one of my games:
I got a report that it does flicker and so I rechecked my double buffering code. I used WinScreenLock()/Unlock() and added WinCreateOffScreenWindow() for everything beyond 3.5. Now I even check the return value from WinScreenLock() and use WinCreateOffScreenWindow in case of NULL as return code. But... nevertheless the customer reports flickering on its device. It is a Handspring Visor 3.5H.
Any comments about this? The emulator doesn't show this flicker, of course.
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