I want to comment on the Tungsten C Simulator for example.
The real device doesn't have a Graffiti area, which leads to some differences in the user interface (no taps in that area, etc).


Why does the Tungsten C Simulator have a Graffiti area then? This makes some bugs (which happen on the real device) non-reproducible on the Simulator, which I'm sure no one wants...

A side question, are skins for any of the Simulators being planned (so that the Simulators look at least somewhat similar to the real devices), or is that something for the distant future (or maybe won't ever be implemented)?

Nikolai F.
Handshigh Tech Support




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