Create an off screen window, do your prep work there, then copy the offscreen 
window over the top of the on screen window - I do it - no flickering! 

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian 
Giordano
Sent: 05 December 2006 12:13
To: Palm Developer Forum
Subject: Flickering while draw image

I'm trying to animate an image, so I'm drawing it every nilEvent with a 
different position. What I get though, is a very annoying flickering 
regardless the timeout of the EvtGetEvent (tried with short time).

preview here: http://nuthinking.com/temp/palm_flickering.jpg

It's true that I'm drawing a fullscreen image, but it's still very bad 
to me (before drawing the image, I draw a back rectangle).

Any suggestion to avoid this? In j2me applets I never had this bad 
performances issues and avoiding the JVM I was confident to see a 
consistent increment.


Thanks a lot for any info, chr
-- 
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{ Christian Giordano's site and blog @ http://nuthinking.com }

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