Cypod a écrit :
> On the cycling74 webpage there is an interesting article about writing
> shaders for jitter:
> 
> 
> http://cycling74.com/story/2007/5/23/181113/507
you can find lot's more (and better) information about glsl with any search 
engine.

> 
> is there a similar function available for GEM? 
yes.
see gem/help/2.advence/18.gl_shading_language.pd

>Has anyone had experience
> with doing this?
yes.
shader is the best way to do very complex pixel processing without any CPU load.

cyrille

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