Cypod a écrit : > On the cycling74 webpage there is an interesting article about writing > shaders for jitter: > > > http://cycling74.com/story/2007/5/23/181113/507 you can find lot's more (and better) information about glsl with any search engine.
> > is there a similar function available for GEM? yes. see gem/help/2.advence/18.gl_shading_language.pd >Has anyone had experience > with doing this? yes. shader is the best way to do very complex pixel processing without any CPU load. cyrille > > > ------------------------------------------------------------------------ > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
