Le 12/11/2012 16:29, Ángel Faraldo a écrit :
Hi List,
I've been increasingly working with dynamic patching and there is an issue that
don't understand in relation with creating multiple audio abstractions...
Imagine I put an oscillator inside an abstraction and I recall one instance of
it from the main patch (already computing audio). This is what happens:
The abstraction will not produce sound until I:
no sound is produce until a new DSP graph is created.
it is usually recommended to switch dsp off before dynamically patch audio
object, and switch if on after.
see ML archives for reasons.
Cheers
Cyrille
a) save the patch
b) create another abstraction with the same name (another audio object will not
work)
c) I click on a already existing object in the main patch (clicking on the
canvas will not work either)
d) I un-compute and re-compute audio (which is not desirable)
I attach an example:
Any insights or ideas about how to solve this?
with kind regards,
Angel Faraldo
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