On Tue, Mar 20, 2018 at 2:24 PM, Karl Garrison <[email protected]> wrote: > Does the SDL2 version of PDCurses still support using a custom font? If so, > are there any special considerations for this version? Having pdcfont.bmp > in the current directory does not work for me, nor does explicitly setting > PDC_FONT environment work.
Don't know if the code has changed in the current version of PDCURSES from what I added when I patched it to create the SDL2 port, but I have the following documentation on how I modified fonts when working with the SDL2_TTF: Default font for SDL_TTF is assumed to be DejaVuSansMono.ttf from the Open Source DejaVu fonts. The code looks for this font to already be installed in a standard directory (based on the Filesystem Hierarchy Standard) /usr/local/share/fonts/truetype/dejavu/. This can be modified by setting a define during compile time ( -DPDC_FONT_PATH=/usr/share/fonts/truetype/dejavu/ ) This can be overridden by initializing pdc_ttffont in your own code. Similar to the PDC_FONT environment variable for SDL bitmap fonts, one can also override TTF fonts using the PDC_FONT and PDC_FONT_POINT_SIZE environment variables. The SDL2 port adds: SDL_Window *pdc_window; SDL_Renderer *pdc_render; SDL_Texture *pdc_texture; Using SDL_ttf (with SDL2 or SDL) adds: TTF_Font *pdc_ttffont; SDL_Color *pdc_ttffont_foregroundcolor; SDL_Color *pdc_ttffont_backgroundcolor; int pdc_ttffont_spointsz; int pdc_ttffont_hint; These can be used or modified in your own code. Like the pdc_screen variable used by the SDL port, you can initialize pdc_window, pdc_render, pdc_texture in your own code. If it's not initialized, PDCurses will do it for you. See the sdltest demo for an example. If PDCurses is built with the PDC_WIDE flag, it will clean up/deallocate these variables on exit when needed. As mentioned, use the WIDE=Y flag with the makefile if you want SDL2_TTF support. I use the SDL2_TTF library with both SDL 1.x and SDL 2.x. SDL2_TTF supports the UCS-2 character set (16 bits). If you want to work with the UTF-32 character set (32 bits), I have a patched version I modified to handle it. You can find a link to the code at: http://www.distasis.com/cpp/lmports.htm Last I checked, PDCURSES only supported the UCS-2 character set as well. (On Windows systems wchar_t is only 16 bits.) Was going to investigate support for 32 bits with PDCURSES at some point in the future. Sincerely, Laura

