The AGL GLUT build fix for POGL and PDL have been merged into the sf.net git repositories. For readonly git access use:
git clone git://pdl.git.sourceforge.net/gitroot/pdl/pogl git clone git://pdl.git.sourceforge.net/gitroot/pdl/pdl If you try it out, please do so and report any problems via the perldl list. Enjoy, Chris Stefan Evert wrote: >> So, if Chris accepts my patch, we _do_ have a working OpenGL module on >> Macs that does no longer depend on X11 headers and passes tests (at >> least on my system). > > Errm ... of course, PDL doesn't build any more with the patched OpenGL > module, because it grabs configuration information from OpenGL but > doesn't include the correct headers from the OpenGL framework. > > A trivial patch (attached) solves this problem -- on my machine, all > tests pass and the 3D demos work as expected. > > Best, > Stefan _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
