The AGL GLUT build fix for POGL and PDL have been
merged into the sf.net git repositories.  For readonly
git access use:

   git clone git://pdl.git.sourceforge.net/gitroot/pdl/pogl
   git clone git://pdl.git.sourceforge.net/gitroot/pdl/pdl

If you try it out, please do so and report any problems
via the perldl list.

Enjoy,
Chris

Stefan Evert wrote:
>> So, if Chris accepts my patch, we _do_ have a working OpenGL module on
>> Macs that does no longer depend on X11 headers and passes tests (at
>> least on my system).
> 
> Errm ... of course, PDL doesn't build any more with the patched OpenGL 
> module, because it grabs configuration information from OpenGL but 
> doesn't include the correct headers from the OpenGL framework.
> 
> A trivial patch (attached) solves this problem -- on my machine, all 
> tests pass and the 3D demos work as expected.
> 
> Best,
> Stefan

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