As a side note: In Dolphin it returns the inspector :) Esteban A. Maringolo
2013/8/26 Igor Stasenko <siguc...@gmail.com>: > > > > On 26 August 2013 22:32, Igor Stasenko <siguc...@gmail.com> wrote: >> >> ... or another reason to answer the inspector window.. >> because right now it is badly broken: >> >> EyeInspector class>>inspect: anObject >> InspectorWrapper openInspector: (self inspector: anObject). >> ^ anObject >> >> but: >> >> Morph>>inspectInMorphic: evt >> evt hand attachMorph: ((Smalltalk tools inspect: self) extent: >> 300@200) >> >> that explains why, when i taking the morph's halo >> and then use debug context menu and press inspect it, >> it puts morph info the hand, and changing its dimensions.. >> instead of putting inspector window into hand! >> >> you can imagine how annoying it is, when you want to debug morphic code. >> >> The solution is, of course to answer an inspector window instead of >> inspected object.. or, since people argued against this, for such cases, >> there should be extra protocol, like >> >> Smalltalk tools inspectorWindowOn: object >> >> (i changed the code to answer a window right now, but we need to solve >> that dilemma) >> > ... i mean, changed in my working image. not in Pharo :) > >> >> -- >> Best regards, >> Igor Stasenko. > > > > > -- > Best regards, > Igor Stasenko.